blackpaint20:

Edwin A. Abbey

blackpaint20:

Claw ring, Pamela Love

(Source: pondido)

forced-introvert:

I do not miss you

No instead I miss the small smile you get when I would tell you a joke.

The softness of you inhale when you stand close to me.
Like nicotine to my heart strings.

I miss your soft baritone tone you use when you whisper into my ear.

Your laugh when I trip over invisible…

kilabytes:

Shadow of the Colossus Concept (personal project)
by Juliana Ouyang
This series of images by Juliana done for a school project depicts her vision of a Shadow of the Colossus v 2.0. The images depict a heroine, who goes on a journey to prevent the impending doom of her village at the hands of the colossi by slaying them with an ancient sword.
The culture of the heroine hails from is aesthetically inspired from the Ainu culture, with her garments adorning the intricate embroidery in the Ainu style, who believe they to help protect against spirits. This is a slight change from the original game which seems to have been heavily inspired by culture and setting of ancient Central Asia and the Eurasian steppes.
Unlike Wander, the hero of the original game, the unnamed heroine for Juliana’s concept opts to wield dual axes as oppose to a sword for her weapon of choice - though she does make use of a steed like the original protagonist and will also, at some point, make use of an “ancient sword”.
Her journey is intended to see her travel to an overgrown temple, a cave, a lake as well as other locales on her hunt for the colossi, with the monochrome lime tint maintained throughout.
>The final colossus is depicted to be an especially massive four legged creature, somewhat resembling an elephant. It’s extra large size is reasoned to be due to its age in the story, with it being encountered while on its way to its birthplace to die.
also find the artist on - 
deviantart
kilabytes:

Shadow of the Colossus Concept (personal project)
by Juliana Ouyang
This series of images by Juliana done for a school project depicts her vision of a Shadow of the Colossus v 2.0. The images depict a heroine, who goes on a journey to prevent the impending doom of her village at the hands of the colossi by slaying them with an ancient sword.
The culture of the heroine hails from is aesthetically inspired from the Ainu culture, with her garments adorning the intricate embroidery in the Ainu style, who believe they to help protect against spirits. This is a slight change from the original game which seems to have been heavily inspired by culture and setting of ancient Central Asia and the Eurasian steppes.
Unlike Wander, the hero of the original game, the unnamed heroine for Juliana’s concept opts to wield dual axes as oppose to a sword for her weapon of choice - though she does make use of a steed like the original protagonist and will also, at some point, make use of an “ancient sword”.
Her journey is intended to see her travel to an overgrown temple, a cave, a lake as well as other locales on her hunt for the colossi, with the monochrome lime tint maintained throughout.
>The final colossus is depicted to be an especially massive four legged creature, somewhat resembling an elephant. It’s extra large size is reasoned to be due to its age in the story, with it being encountered while on its way to its birthplace to die.
also find the artist on - 
deviantart
kilabytes:

Shadow of the Colossus Concept (personal project)
by Juliana Ouyang
This series of images by Juliana done for a school project depicts her vision of a Shadow of the Colossus v 2.0. The images depict a heroine, who goes on a journey to prevent the impending doom of her village at the hands of the colossi by slaying them with an ancient sword.
The culture of the heroine hails from is aesthetically inspired from the Ainu culture, with her garments adorning the intricate embroidery in the Ainu style, who believe they to help protect against spirits. This is a slight change from the original game which seems to have been heavily inspired by culture and setting of ancient Central Asia and the Eurasian steppes.
Unlike Wander, the hero of the original game, the unnamed heroine for Juliana’s concept opts to wield dual axes as oppose to a sword for her weapon of choice - though she does make use of a steed like the original protagonist and will also, at some point, make use of an “ancient sword”.
Her journey is intended to see her travel to an overgrown temple, a cave, a lake as well as other locales on her hunt for the colossi, with the monochrome lime tint maintained throughout.
>The final colossus is depicted to be an especially massive four legged creature, somewhat resembling an elephant. It’s extra large size is reasoned to be due to its age in the story, with it being encountered while on its way to its birthplace to die.
also find the artist on - 
deviantart
kilabytes:

Shadow of the Colossus Concept (personal project)
by Juliana Ouyang
This series of images by Juliana done for a school project depicts her vision of a Shadow of the Colossus v 2.0. The images depict a heroine, who goes on a journey to prevent the impending doom of her village at the hands of the colossi by slaying them with an ancient sword.
The culture of the heroine hails from is aesthetically inspired from the Ainu culture, with her garments adorning the intricate embroidery in the Ainu style, who believe they to help protect against spirits. This is a slight change from the original game which seems to have been heavily inspired by culture and setting of ancient Central Asia and the Eurasian steppes.
Unlike Wander, the hero of the original game, the unnamed heroine for Juliana’s concept opts to wield dual axes as oppose to a sword for her weapon of choice - though she does make use of a steed like the original protagonist and will also, at some point, make use of an “ancient sword”.
Her journey is intended to see her travel to an overgrown temple, a cave, a lake as well as other locales on her hunt for the colossi, with the monochrome lime tint maintained throughout.
>The final colossus is depicted to be an especially massive four legged creature, somewhat resembling an elephant. It’s extra large size is reasoned to be due to its age in the story, with it being encountered while on its way to its birthplace to die.
also find the artist on - 
deviantart
kilabytes:

Shadow of the Colossus Concept (personal project)
by Juliana Ouyang
This series of images by Juliana done for a school project depicts her vision of a Shadow of the Colossus v 2.0. The images depict a heroine, who goes on a journey to prevent the impending doom of her village at the hands of the colossi by slaying them with an ancient sword.
The culture of the heroine hails from is aesthetically inspired from the Ainu culture, with her garments adorning the intricate embroidery in the Ainu style, who believe they to help protect against spirits. This is a slight change from the original game which seems to have been heavily inspired by culture and setting of ancient Central Asia and the Eurasian steppes.
Unlike Wander, the hero of the original game, the unnamed heroine for Juliana’s concept opts to wield dual axes as oppose to a sword for her weapon of choice - though she does make use of a steed like the original protagonist and will also, at some point, make use of an “ancient sword”.
Her journey is intended to see her travel to an overgrown temple, a cave, a lake as well as other locales on her hunt for the colossi, with the monochrome lime tint maintained throughout.
>The final colossus is depicted to be an especially massive four legged creature, somewhat resembling an elephant. It’s extra large size is reasoned to be due to its age in the story, with it being encountered while on its way to its birthplace to die.
also find the artist on - 
deviantart
kilabytes:

Shadow of the Colossus Concept (personal project)
by Juliana Ouyang
This series of images by Juliana done for a school project depicts her vision of a Shadow of the Colossus v 2.0. The images depict a heroine, who goes on a journey to prevent the impending doom of her village at the hands of the colossi by slaying them with an ancient sword.
The culture of the heroine hails from is aesthetically inspired from the Ainu culture, with her garments adorning the intricate embroidery in the Ainu style, who believe they to help protect against spirits. This is a slight change from the original game which seems to have been heavily inspired by culture and setting of ancient Central Asia and the Eurasian steppes.
Unlike Wander, the hero of the original game, the unnamed heroine for Juliana’s concept opts to wield dual axes as oppose to a sword for her weapon of choice - though she does make use of a steed like the original protagonist and will also, at some point, make use of an “ancient sword”.
Her journey is intended to see her travel to an overgrown temple, a cave, a lake as well as other locales on her hunt for the colossi, with the monochrome lime tint maintained throughout.
>The final colossus is depicted to be an especially massive four legged creature, somewhat resembling an elephant. It’s extra large size is reasoned to be due to its age in the story, with it being encountered while on its way to its birthplace to die.
also find the artist on - 
deviantart
kilabytes:

Shadow of the Colossus Concept (personal project)
by Juliana Ouyang
This series of images by Juliana done for a school project depicts her vision of a Shadow of the Colossus v 2.0. The images depict a heroine, who goes on a journey to prevent the impending doom of her village at the hands of the colossi by slaying them with an ancient sword.
The culture of the heroine hails from is aesthetically inspired from the Ainu culture, with her garments adorning the intricate embroidery in the Ainu style, who believe they to help protect against spirits. This is a slight change from the original game which seems to have been heavily inspired by culture and setting of ancient Central Asia and the Eurasian steppes.
Unlike Wander, the hero of the original game, the unnamed heroine for Juliana’s concept opts to wield dual axes as oppose to a sword for her weapon of choice - though she does make use of a steed like the original protagonist and will also, at some point, make use of an “ancient sword”.
Her journey is intended to see her travel to an overgrown temple, a cave, a lake as well as other locales on her hunt for the colossi, with the monochrome lime tint maintained throughout.
>The final colossus is depicted to be an especially massive four legged creature, somewhat resembling an elephant. It’s extra large size is reasoned to be due to its age in the story, with it being encountered while on its way to its birthplace to die.
also find the artist on - 
deviantart
kilabytes:

Shadow of the Colossus Concept (personal project)
by Juliana Ouyang
This series of images by Juliana done for a school project depicts her vision of a Shadow of the Colossus v 2.0. The images depict a heroine, who goes on a journey to prevent the impending doom of her village at the hands of the colossi by slaying them with an ancient sword.
The culture of the heroine hails from is aesthetically inspired from the Ainu culture, with her garments adorning the intricate embroidery in the Ainu style, who believe they to help protect against spirits. This is a slight change from the original game which seems to have been heavily inspired by culture and setting of ancient Central Asia and the Eurasian steppes.
Unlike Wander, the hero of the original game, the unnamed heroine for Juliana’s concept opts to wield dual axes as oppose to a sword for her weapon of choice - though she does make use of a steed like the original protagonist and will also, at some point, make use of an “ancient sword”.
Her journey is intended to see her travel to an overgrown temple, a cave, a lake as well as other locales on her hunt for the colossi, with the monochrome lime tint maintained throughout.
>The final colossus is depicted to be an especially massive four legged creature, somewhat resembling an elephant. It’s extra large size is reasoned to be due to its age in the story, with it being encountered while on its way to its birthplace to die.
also find the artist on - 
deviantart
kilabytes:

Shadow of the Colossus Concept (personal project)
by Juliana Ouyang
This series of images by Juliana done for a school project depicts her vision of a Shadow of the Colossus v 2.0. The images depict a heroine, who goes on a journey to prevent the impending doom of her village at the hands of the colossi by slaying them with an ancient sword.
The culture of the heroine hails from is aesthetically inspired from the Ainu culture, with her garments adorning the intricate embroidery in the Ainu style, who believe they to help protect against spirits. This is a slight change from the original game which seems to have been heavily inspired by culture and setting of ancient Central Asia and the Eurasian steppes.
Unlike Wander, the hero of the original game, the unnamed heroine for Juliana’s concept opts to wield dual axes as oppose to a sword for her weapon of choice - though she does make use of a steed like the original protagonist and will also, at some point, make use of an “ancient sword”.
Her journey is intended to see her travel to an overgrown temple, a cave, a lake as well as other locales on her hunt for the colossi, with the monochrome lime tint maintained throughout.
>The final colossus is depicted to be an especially massive four legged creature, somewhat resembling an elephant. It’s extra large size is reasoned to be due to its age in the story, with it being encountered while on its way to its birthplace to die.
also find the artist on - 
deviantart
kilabytes:

Shadow of the Colossus Concept (personal project)
by Juliana Ouyang
This series of images by Juliana done for a school project depicts her vision of a Shadow of the Colossus v 2.0. The images depict a heroine, who goes on a journey to prevent the impending doom of her village at the hands of the colossi by slaying them with an ancient sword.
The culture of the heroine hails from is aesthetically inspired from the Ainu culture, with her garments adorning the intricate embroidery in the Ainu style, who believe they to help protect against spirits. This is a slight change from the original game which seems to have been heavily inspired by culture and setting of ancient Central Asia and the Eurasian steppes.
Unlike Wander, the hero of the original game, the unnamed heroine for Juliana’s concept opts to wield dual axes as oppose to a sword for her weapon of choice - though she does make use of a steed like the original protagonist and will also, at some point, make use of an “ancient sword”.
Her journey is intended to see her travel to an overgrown temple, a cave, a lake as well as other locales on her hunt for the colossi, with the monochrome lime tint maintained throughout.
>The final colossus is depicted to be an especially massive four legged creature, somewhat resembling an elephant. It’s extra large size is reasoned to be due to its age in the story, with it being encountered while on its way to its birthplace to die.
also find the artist on - 
deviantart

kilabytes:

Shadow of the Colossus Concept (personal project)

by Juliana Ouyang

This series of images by Juliana done for a school project depicts her vision of a Shadow of the Colossus v 2.0. The images depict a heroine, who goes on a journey to prevent the impending doom of her village at the hands of the colossi by slaying them with an ancient sword.

The culture of the heroine hails from is aesthetically inspired from the Ainu culture, with her garments adorning the intricate embroidery in the Ainu style, who believe they to help protect against spirits. This is a slight change from the original game which seems to have been heavily inspired by culture and setting of ancient Central Asia and the Eurasian steppes.

Unlike Wander, the hero of the original game, the unnamed heroine for Juliana’s concept opts to wield dual axes as oppose to a sword for her weapon of choice - though she does make use of a steed like the original protagonist and will also, at some point, make use of an “ancient sword”.

Her journey is intended to see her travel to an overgrown temple, a cave, a lake as well as other locales on her hunt for the colossi, with the monochrome lime tint maintained throughout.

>The final colossus is depicted to be an especially massive four legged creature, somewhat resembling an elephant. It’s extra large size is reasoned to be due to its age in the story, with it being encountered while on its way to its birthplace to die.

also find the artist on - 

deviantart

blackpaint20:

From the specimens of Alex C.F.:

Vampiric Anatomical Biological Research Case

(Source: ex0skeletal)

blackpaint20:

 Melaten Cemetery Cologne.

blackpaint20:

The Little Owl - Albrecht Dürer, 1508

blackpaint20:

The Little Owl - Albrecht Dürer, 1508